◆ populate()
- Parameters
-
- Returns
- mixed|void
42 if($random->nextRange(0, $this->waterOdd) === 0){
43 $x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 16);
44 $y = $random->nextBoundedInt(128);
45 $z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 16);
46 $pond = new \pocketmine\level\generator\object\Pond($random,
new Water());
47 if($pond->canPlaceObject($level, $x, $y, $z)){
48 $pond->placeObject($level, $x, $y, $z);
◆ setLavaOdd()
- Parameters
-
64 $this->lavaOdd = $lavaOdd;
◆ setLavaSurfaceOdd()
setLavaSurfaceOdd |
( |
|
$lavaSurfaceOdd | ) |
|
- Parameters
-
71 $this->lavaSurfaceOdd = $lavaSurfaceOdd;
◆ setWaterOdd()
- Parameters
-
57 $this->waterOdd = $waterOdd;
The documentation for this class was generated from the following file:
- src/pocketmine/level/generator/populator/Pond.php