GenisysPro  for Minecraft PE/Windows 10 v1.1.x
Feature-rich server software for Minecraft PE and Windows 10 Edition
PlayerQuitEvent Class Reference

Public Member Functions

 __construct (Player $player, $quitMessage, $autoSave=true)
 
 setQuitMessage ($quitMessage)
 
 getQuitMessage ()
 
 getAutoSave ()
 
 setAutoSave ($value=true)
 
- Public Member Functions inherited from PlayerEvent
 getPlayer ()
 
- Public Member Functions inherited from Event
 getEventName ()
 
 getHandlers ()
 

Static Public Attributes

static $handlerList = null
 

Protected Attributes

 $quitMessage
 
 $autoSave = true
 
- Protected Attributes inherited from PlayerEvent
 $player
 
- Protected Attributes inherited from Event
 $eventName = null
 

Detailed Description

Called when a player leaves the server

Constructor & Destructor Documentation

◆ __construct()

__construct ( Player  $player,
  $quitMessage,
  $autoSave = true 
)

PlayerQuitEvent constructor.

Parameters
Player$player
$quitMessage
bool$autoSave
43  {
44  $this->player = $player;
45  $this->quitMessage = $quitMessage;
46  $this->autoSave = $autoSave;
47  }

Member Function Documentation

◆ getAutoSave()

getAutoSave ( )
Returns
bool
66  {
67  return $this->autoSave;
68  }

◆ getQuitMessage()

getQuitMessage ( )
Returns
string
59  {
60  return $this->quitMessage;
61  }

◆ setAutoSave()

setAutoSave (   $value = true)
Parameters
bool$value
73  {
74  $this->autoSave = (bool) $value;
75  }

◆ setQuitMessage()

setQuitMessage (   $quitMessage)
Parameters
$quitMessage
52  {
53  $this->quitMessage = $quitMessage;
54  }

Field Documentation

◆ $autoSave

$autoSave = true
protected

◆ $handlerList

$handlerList = null
static

◆ $quitMessage

$quitMessage
protected

The documentation for this class was generated from the following file: