|
| | encode () |
| |
| | __construct ($x=0, $y=0, $z=0) |
| |
| | getX () |
| |
| | getY () |
| |
| | getZ () |
| |
| | getFloorX () |
| |
| | getFloorY () |
| |
| | getFloorZ () |
| |
| | getRight () |
| |
| | getUp () |
| |
| | getForward () |
| |
| | getSouth () |
| |
| | getWest () |
| |
| | add ($x, $y=0, $z=0) |
| |
| | subtract ($x=0, $y=0, $z=0) |
| |
| | multiply ($number) |
| |
| | divide ($number) |
| |
| | ceil () |
| |
| | floor () |
| |
| | round () |
| |
| | abs () |
| |
| | getSide ($side, $step=1) |
| |
| | asVector3 () |
| |
| | distance (Vector3 $pos) |
| |
| | distanceSquared (Vector3 $pos) |
| |
| | maxPlainDistance ($x=0, $z=0) |
| |
| | length () |
| |
| | lengthSquared () |
| |
| | normalize () |
| |
| | dot (Vector3 $v) |
| |
| | cross (Vector3 $v) |
| |
| | equals (Vector3 $v) |
| |
| | getIntermediateWithXValue (Vector3 $v, $x) |
| |
| | getIntermediateWithYValue (Vector3 $v, $y) |
| |
| | getIntermediateWithZValue (Vector3 $v, $z) |
| |
| | setComponents ($x, $y, $z) |
| |
| | fromObjectAdd (Vector3 $pos, $x, $y, $z) |
| |
| | __toString () |
| |
◆ encode()
- Returns
- DataPacket|DataPacket[]
◆ TYPE_BLOCK_FORCE_FIELD
| const TYPE_BLOCK_FORCE_FIELD = 3 |
◆ TYPE_BUBBLE
◆ TYPE_CARROT
◆ TYPE_CRITICAL
◆ TYPE_DRAGONS_BREATH
| const TYPE_DRAGONS_BREATH = 41 |
◆ TYPE_DRIP_LAVA
| const TYPE_DRIP_LAVA = 24 |
◆ TYPE_DRIP_WATER
| const TYPE_DRIP_WATER = 23 |
◆ TYPE_DUST
◆ TYPE_ENCHANTMENT_TABLE
| const TYPE_ENCHANTMENT_TABLE = 34 |
◆ TYPE_END_ROD
◆ TYPE_EVAPORATION
| const TYPE_EVAPORATION = 6 |
◆ TYPE_EXPLODE
◆ TYPE_FALLING_DUST
| const TYPE_FALLING_DUST = 25 |
◆ TYPE_FLAME
◆ TYPE_HEART
◆ TYPE_HUGE_EXPLODE
| const TYPE_HUGE_EXPLODE = 14 |
◆ TYPE_HUGE_EXPLODE_SEED
| const TYPE_HUGE_EXPLODE_SEED = 15 |
◆ TYPE_INK
◆ TYPE_ITEM_BREAK
| const TYPE_ITEM_BREAK = 12 |
◆ TYPE_LARGE_SMOKE
| const TYPE_LARGE_SMOKE = 9 |
◆ TYPE_LAVA
◆ TYPE_MOB_FLAME
| const TYPE_MOB_FLAME = 16 |
◆ TYPE_MOB_SPELL
| const TYPE_MOB_SPELL = 26 |
◆ TYPE_MOB_SPELL_AMBIENT
| const TYPE_MOB_SPELL_AMBIENT = 27 |
◆ TYPE_MOB_SPELL_INSTANTANEOUS
| const TYPE_MOB_SPELL_INSTANTANEOUS = 28 |
◆ TYPE_NOTE
◆ TYPE_PORTAL
◆ TYPE_RAIN_SPLASH
| const TYPE_RAIN_SPLASH = 31 |
◆ TYPE_REDSTONE
◆ TYPE_RISING_RED_DUST
| const TYPE_RISING_RED_DUST = 11 |
◆ TYPE_SLIME
◆ TYPE_SMOKE
◆ TYPE_SNOWBALL_POOF
| const TYPE_SNOWBALL_POOF = 13 |
◆ TYPE_SPLASH
◆ TYPE_SUSPENDED_TOWN
| const TYPE_SUSPENDED_TOWN = 19 |
◆ TYPE_TERRAIN
◆ TYPE_TOWN_AURA
| const TYPE_TOWN_AURA = 19 |
◆ TYPE_TRACKING_EMITTER
| const TYPE_TRACKING_EMITTER = 35 |
◆ TYPE_VILLAGER_ANGRY
| const TYPE_VILLAGER_ANGRY = 32 |
◆ TYPE_VILLAGER_HAPPY
| const TYPE_VILLAGER_HAPPY = 33 |
◆ TYPE_WATER_SPLASH
| const TYPE_WATER_SPLASH = 21 |
◆ TYPE_WATER_WAKE
| const TYPE_WATER_WAKE = 22 |
◆ TYPE_WITCH_SPELL
| const TYPE_WITCH_SPELL = 37 |
The documentation for this class was generated from the following file:
- src/pocketmine/level/particle/Particle.php