|
| | __construct (Inventory $inventory, Position $pos) |
| |
| | getInventory () |
| |
| | __construct ($x=0, $y=0, $z=0, Level $level=null) |
| |
| | asPosition () |
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| | add ($x, $y=0, $z=0) |
| |
| | getLevel () |
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| | setLevel (Level $level=null) |
| |
| | isValid () |
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| | getSide ($side, $step=1) |
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| | __toString () |
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| | setComponents ($x, $y, $z) |
| |
| | fromObjectAdd (Vector3 $pos, $x, $y, $z) |
| |
| | __construct ($x=0, $y=0, $z=0) |
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| | getX () |
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| | getY () |
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| | getZ () |
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| | getFloorX () |
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| | getFloorY () |
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| | getFloorZ () |
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| | getRight () |
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| | getUp () |
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| | getForward () |
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| | getSouth () |
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| | getWest () |
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| | add ($x, $y=0, $z=0) |
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| | subtract ($x=0, $y=0, $z=0) |
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| | multiply ($number) |
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| | divide ($number) |
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| | ceil () |
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| | floor () |
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| | round () |
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| | abs () |
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| | getSide ($side, $step=1) |
| |
| | asVector3 () |
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| | distance (Vector3 $pos) |
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| | distanceSquared (Vector3 $pos) |
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| | maxPlainDistance ($x=0, $z=0) |
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| | length () |
| |
| | lengthSquared () |
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| | normalize () |
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| | dot (Vector3 $v) |
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| | cross (Vector3 $v) |
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| | equals (Vector3 $v) |
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| | getIntermediateWithXValue (Vector3 $v, $x) |
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| | getIntermediateWithYValue (Vector3 $v, $y) |
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| | getIntermediateWithZValue (Vector3 $v, $z) |
| |
| | setComponents ($x, $y, $z) |
| |
| | fromObjectAdd (Vector3 $pos, $x, $y, $z) |
| |
| | __toString () |
| |
◆ __construct()
FakeBlockMenu constructor.
- Parameters
-
39 $this->inventory = $inventory;
40 parent::__construct($pos->x, $pos->y, $pos->z, $pos->level);
◆ getInventory()
The documentation for this class was generated from the following file:
- src/pocketmine/inventory/FakeBlockMenu.php