GenisysPro
for Minecraft PE/Windows 10 v1.1.x
Feature-rich server software for Minecraft PE and Windows 10 Edition
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Public Member Functions | |
__construct (Random $random, $octaves, $persistence, $expansion=1) | |
getNoise3D ($x, $y, $z) | |
getNoise2D ($x, $y) | |
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__construct (Random $random, $octaves, $persistence, $expansion=1) | |
getNoise3D ($x, $y, $z) | |
getNoise2D ($x, $y) | |
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getNoise2D ($x, $z) | |
getNoise3D ($x, $y, $z) | |
noise2D ($x, $z, $normalized=false) | |
noise3D ($x, $y, $z, $normalized=false) | |
setOffset ($x, $y, $z) | |
Static Protected Member Functions | |
static | dot2D ($g, $x, $y) |
static | dot3D ($g, $x, $y, $z) |
static | dot4D ($g, $x, $y, $z, $w) |
Protected Attributes | |
$offsetW | |
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$perm = [] | |
$offsetX = 0 | |
$offsetY = 0 | |
$offsetZ = 0 | |
$octaves = 8 | |
$persistence | |
$expansion | |
Static Protected Attributes | |
static | $SQRT_3 |
static | $SQRT_5 |
static | $F2 |
static | $G2 |
static | $G22 |
static | $F3 |
static | $G3 |
static | $F4 |
static | $G4 |
static | $G42 |
static | $G43 |
static | $G44 |
static | $grad4 |
static | $simplex |
Additional Inherited Members | |
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static | floor ($x) |
static | fade ($x) |
static | lerp ($x, $y, $z) |
static | linearLerp ($x, $x1, $x2, $q0, $q1) |
static | bilinearLerp ($x, $y, $q00, $q01, $q10, $q11, $x1, $x2, $y1, $y2) |
static | trilinearLerp ($x, $y, $z, $q000, $q001, $q010, $q011, $q100, $q101, $q110, $q111, $x1, $x2, $y1, $y2, $z1, $z2) |
static | grad ($hash, $x, $y, $z) |
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static | $grad3 |
Generates simplex-based noise.
This is a modified version of the freely published version in the paper by Stefan Gustavson at http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
__construct | ( | Random | $random, |
$octaves, | |||
$persistence, | |||
$expansion = 1 |
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getNoise2D | ( | $x, | |
$y | |||
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getNoise3D | ( | $x, | |
$y, | |||
$z | |||
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