|
| | __construct ($meta=0) |
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| | getHardness () |
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| | getToolType () |
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| | getName () |
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| | place (Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player=null) |
| |
| | onUpdate ($type) |
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| | isSolid () |
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| | __construct ($id, $meta=0) |
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| | place (Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player=null) |
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| | isBreakable (Item $item) |
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| | tickRate () |
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| | onBreak (Item $item) |
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| | onUpdate ($type) |
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| | onActivate (Item $item, Player $player=null) |
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| | getHardness () |
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| | getResistance () |
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| | getBurnChance () |
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| | getBurnAbility () |
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| | isTopFacingSurfaceSolid () |
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| | canNeighborBurn () |
| |
| | getToolType () |
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| | getFrictionFactor () |
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| | getLightLevel () |
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| | canBePlaced () |
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| | isPlaceable () |
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| | canBeReplaced () |
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| | isTransparent () |
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| | isSolid () |
| |
| | canBeFlowedInto () |
| |
| | canBeActivated () |
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| | activate () |
| |
| | deactivate () |
| |
| | isActivated (Block $from=null) |
| |
| | hasEntityCollision () |
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| | canPassThrough () |
| |
| | getName () |
| |
| | getId () |
| |
| | addVelocityToEntity (Entity $entity, Vector3 $vector) |
| |
| | getDamage () |
| |
| | setDamage ($meta) |
| |
| | position (Position $v) |
| |
| | getDrops (Item $item) |
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| | getBreakTime (Item $item) |
| |
| | canBeBrokenWith (Item $item) |
| |
| | getSide ($side, $step=1) |
| |
| | __toString () |
| |
| | collidesWithBB (AxisAlignedBB $bb) |
| |
| | onEntityCollide (Entity $entity) |
| |
| | getBoundingBox () |
| |
| | calculateIntercept (Vector3 $pos1, Vector3 $pos2) |
| |
| | setMetadata ($metadataKey, MetadataValue $metadataValue) |
| |
| | getMetadata ($metadataKey) |
| |
| | hasMetadata ($metadataKey) |
| |
| | removeMetadata ($metadataKey, Plugin $plugin) |
| |
| | __construct ($x=0, $y=0, $z=0, Level $level=null) |
| |
| | asPosition () |
| |
| | add ($x, $y=0, $z=0) |
| |
| | getLevel () |
| |
| | setLevel (Level $level=null) |
| |
| | isValid () |
| |
| | getSide ($side, $step=1) |
| |
| | __toString () |
| |
| | setComponents ($x, $y, $z) |
| |
| | fromObjectAdd (Vector3 $pos, $x, $y, $z) |
| |
| | __construct ($x=0, $y=0, $z=0) |
| |
| | getX () |
| |
| | getY () |
| |
| | getZ () |
| |
| | getFloorX () |
| |
| | getFloorY () |
| |
| | getFloorZ () |
| |
| | getRight () |
| |
| | getUp () |
| |
| | getForward () |
| |
| | getSouth () |
| |
| | getWest () |
| |
| | add ($x, $y=0, $z=0) |
| |
| | subtract ($x=0, $y=0, $z=0) |
| |
| | multiply ($number) |
| |
| | divide ($number) |
| |
| | ceil () |
| |
| | floor () |
| |
| | round () |
| |
| | abs () |
| |
| | getSide ($side, $step=1) |
| |
| | asVector3 () |
| |
| | distance (Vector3 $pos) |
| |
| | distanceSquared (Vector3 $pos) |
| |
| | maxPlainDistance ($x=0, $z=0) |
| |
| | length () |
| |
| | lengthSquared () |
| |
| | normalize () |
| |
| | dot (Vector3 $v) |
| |
| | cross (Vector3 $v) |
| |
| | equals (Vector3 $v) |
| |
| | getIntermediateWithXValue (Vector3 $v, $x) |
| |
| | getIntermediateWithYValue (Vector3 $v, $y) |
| |
| | getIntermediateWithZValue (Vector3 $v, $z) |
| |
| | setComponents ($x, $y, $z) |
| |
| | fromObjectAdd (Vector3 $pos, $x, $y, $z) |
| |
| | __toString () |
| |