|
| | decode () |
| |
| | encode () |
| |
| | getName () |
| |
| | pid () |
| |
| | encode () |
| |
| | decode () |
| |
| | reset () |
| |
| | clean () |
| |
| | __debugInfo () |
| |
| | getEntityMetadata (bool $types=true) |
| |
| | putEntityMetadata (array $metadata) |
| |
| | getName () |
| |
| | __construct ($buffer="", $offset=0) |
| |
| | reset () |
| |
| | setBuffer ($buffer=null, $offset=0) |
| |
| | getOffset () |
| |
| | getBuffer () |
| |
| | get ($len) |
| |
| | put ($str) |
| |
| | getBool () |
| |
| | putBool ($v) |
| |
| | getLong () |
| |
| | putLong ($v) |
| |
| | getInt () |
| |
| | putInt ($v) |
| |
| | getLLong () |
| |
| | putLLong ($v) |
| |
| | getLInt () |
| |
| | putLInt ($v) |
| |
| | getSignedShort () |
| |
| | putShort ($v) |
| |
| | getShort () |
| |
| | putSignedShort ($v) |
| |
| | getFloat (int $accuracy=-1) |
| |
| | putFloat ($v) |
| |
| | getLShort ($signed=true) |
| |
| | putLShort ($v) |
| |
| | getLFloat (int $accuracy=-1) |
| |
| | putLFloat ($v) |
| |
| | getTriad () |
| |
| | putTriad ($v) |
| |
| | getLTriad () |
| |
| | putLTriad ($v) |
| |
| | getByte () |
| |
| | putByte ($v) |
| |
| | getUUID () |
| |
| | putUUID (UUID $uuid) |
| |
| | getSlot () |
| |
| | putSlot (Item $item) |
| |
| | getString () |
| |
| | putString ($v) |
| |
| | getUnsignedVarInt () |
| |
| | putUnsignedVarInt ($v) |
| |
| | getVarInt () |
| |
| | putVarInt ($v) |
| |
| | getEntityId () |
| |
| | putEntityId ($v) |
| |
| | getBlockCoords (&$x, &$y, &$z) |
| |
| | putBlockCoords ($x, $y, $z) |
| |
| | getVector3f (&$x, &$y, &$z) |
| |
| | putVector3f ($x, $y, $z) |
| |
| | feof () |
| |
◆ decode()
152 $this->sound = $this->
getByte();
156 $this->unknownBool = $this->
getBool();
157 $this->unknownBool2 = $this->
getBool();
◆ encode()
169 $this->
putBool($this->unknownBool);
170 $this->
putBool($this->unknownBool2);
◆ getName()
- Returns
- PacketName|string
177 return "LevelSoundEventPacket";
◆ $extraData
◆ $pitch
◆ $sound
◆ $unknownBool
◆ $unknownBool2
◆ $x
◆ $y
◆ $z
◆ NETWORK_ID
◆ SOUND_ADD_CHEST
| const SOUND_ADD_CHEST = 37 |
◆ SOUND_AMBIENT
◆ SOUND_AMBIENT_BABY
| const SOUND_AMBIENT_BABY = 10 |
◆ SOUND_AMBIENT_IN_WATER
| const SOUND_AMBIENT_IN_WATER = 11 |
◆ SOUND_ARMOR
◆ SOUND_ATTACH
◆ SOUND_ATTACK
◆ SOUND_ATTACK_NODAMAGE
| const SOUND_ATTACK_NODAMAGE = 40 |
◆ SOUND_BOOST
◆ SOUND_BOW
◆ SOUND_BOW_HIT
◆ SOUND_BREAK
◆ SOUND_BREAK_BLOCK
| const SOUND_BREAK_BLOCK = 52 |
◆ SOUND_BREATHE
◆ SOUND_BUCKET_EMPTY_LAVA
| const SOUND_BUCKET_EMPTY_LAVA = 84 |
◆ SOUND_BUCKET_EMPTY_WATER
| const SOUND_BUCKET_EMPTY_WATER = 83 |
◆ SOUND_BUCKET_FILL_LAVA
| const SOUND_BUCKET_FILL_LAVA = 82 |
◆ SOUND_BUCKET_FILL_WATER
| const SOUND_BUCKET_FILL_WATER = 81 |
◆ SOUND_BULLET_HIT
| const SOUND_BULLET_HIT = 57 |
◆ SOUND_BURP
◆ SOUND_CAMERA_TAKE_PICTURE
| const SOUND_CAMERA_TAKE_PICTURE = 105 |
◆ SOUND_CAST_SPELL
| const SOUND_CAST_SPELL = 99 |
◆ SOUND_CHARGE
◆ SOUND_CHEST_CLOSED
| const SOUND_CHEST_CLOSED = 61 |
◆ SOUND_CHEST_OPEN
| const SOUND_CHEST_OPEN = 60 |
◆ SOUND_CHORUSDEATH
| const SOUND_CHORUSDEATH = 97 |
◆ SOUND_CHORUSGROW
| const SOUND_CHORUSGROW = 96 |
◆ SOUND_DEATH
◆ SOUND_DEATH_IN_WATER
| const SOUND_DEATH_IN_WATER = 14 |
◆ SOUND_DEATH_TO_ZOMBIE
| const SOUND_DEATH_TO_ZOMBIE = 15 |
◆ SOUND_DEFAULT
| const SOUND_DEFAULT = 106 |
◆ SOUND_DENY
◆ SOUND_DETACH
◆ SOUND_DRINK
◆ SOUND_DROP_SLOT
| const SOUND_DROP_SLOT = 71 |
◆ SOUND_EAT
◆ SOUND_ELDERGUARDIAN_CURSE
| const SOUND_ELDERGUARDIAN_CURSE = 86 |
◆ SOUND_EXPLODE
◆ SOUND_EXTINGUISH_FIRE
| const SOUND_EXTINGUISH_FIRE = 58 |
◆ SOUND_FALL
◆ SOUND_FALL_BIG
| const SOUND_FALL_BIG = 23 |
◆ SOUND_FALL_SMALL
| const SOUND_FALL_SMALL = 24 |
◆ SOUND_FANG
◆ SOUND_FIRE
◆ SOUND_FIZZ
◆ SOUND_FLAP
◆ SOUND_FUSE
◆ SOUND_GALLOP
◆ SOUND_GLASS
◆ SOUND_GUARDIAN_FLOP
| const SOUND_GUARDIAN_FLOP = 85 |
◆ SOUND_HAGGLE
◆ SOUND_HAGGLE_IDLE
| const SOUND_HAGGLE_IDLE = 95 |
◆ SOUND_HAGGLE_NO
| const SOUND_HAGGLE_NO = 94 |
◆ SOUND_HAGGLE_YES
| const SOUND_HAGGLE_YES = 93 |
◆ SOUND_HEAVY_STEP
| const SOUND_HEAVY_STEP = 6 |
◆ SOUND_HIT
◆ SOUND_HURT
◆ SOUND_HURT_IN_WATER
| const SOUND_HURT_IN_WATER = 17 |
◆ SOUND_IGNITE
◆ SOUND_ITEM_FIZZ
| const SOUND_ITEM_FIZZ = 59 |
◆ SOUND_ITEM_USE_ON
| const SOUND_ITEM_USE_ON = 0 |
◆ SOUND_JUMP
◆ SOUND_LAND
◆ SOUND_LAVA
◆ SOUND_LAVA_POP
| const SOUND_LAVA_POP = 78 |
◆ SOUND_LEVELUP
◆ SOUND_MAD
◆ SOUND_MILK
◆ SOUND_MOB_WARNING
| const SOUND_MOB_WARNING = 87 |
◆ SOUND_MOB_WARNING_BABY
| const SOUND_MOB_WARNING_BABY = 88 |
◆ SOUND_NOTE
◆ SOUND_PISTON_IN
| const SOUND_PISTON_IN = 74 |
◆ SOUND_PISTON_OUT
| const SOUND_PISTON_OUT = 75 |
◆ SOUND_PLACE
◆ SOUND_PLOP
◆ SOUND_POP
◆ SOUND_PORTAL
◆ SOUND_POWER_OFF
| const SOUND_POWER_OFF = 65 |
◆ SOUND_POWER_ON
| const SOUND_POWER_ON = 64 |
◆ SOUND_PREPARE_ATTACK
| const SOUND_PREPARE_ATTACK = 100 |
◆ SOUND_PREPARE_SUMMON
| const SOUND_PREPARE_SUMMON = 101 |
◆ SOUND_PREPARE_WOLOLO
| const SOUND_PREPARE_WOLOLO = 102 |
◆ SOUND_REMEDY
◆ SOUND_SADDLE
◆ SOUND_SHAKE
◆ SOUND_SHEAR
◆ SOUND_SHOOT
◆ SOUND_SHULKER_CLOSE
| const SOUND_SHULKER_CLOSE = 91 |
◆ SOUND_SHULKER_OPEN
| const SOUND_SHULKER_OPEN = 90 |
◆ SOUND_SHULKERBOX_CLOSED
| const SOUND_SHULKERBOX_CLOSED = 63 |
◆ SOUND_SHULKERBOX_OPEN
| const SOUND_SHULKERBOX_OPEN = 62 |
◆ SOUND_SPAWN
◆ SOUND_SPLASH
◆ SOUND_SQUISH_BIG
| const SOUND_SQUISH_BIG = 21 |
◆ SOUND_SQUISH_SMALL
| const SOUND_SQUISH_SMALL = 22 |
◆ SOUND_STARE
◆ SOUND_STEP
◆ SOUND_SWIM
◆ SOUND_TAKEOFF
◆ SOUND_TELEPORT
| const SOUND_TELEPORT = 89 |
◆ SOUND_THORNS
◆ SOUND_THROW
◆ SOUND_THUNDER
◆ SOUND_TRIPOD
◆ SOUND_UNDEFINED
| const SOUND_UNDEFINED = 107 |
◆ SOUND_UNFECT
◆ SOUND_WARN
◆ SOUND_WATER
The documentation for this class was generated from the following file:
- src/pocketmine/network/protocol/LevelSoundEventPacket.php